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Shaman King ist eine Manga-Serie des japanischen Zeichners Hiroyuki Takei, die von 19veröffentlicht wurde. Zwischen 20wurde die Reihe als Anime-Fernsehserie adaptiert. Shaman King (jap. シャーマンキング, Shāman Kingu) ist eine Manga-Serie des japanischen Zeichners Hiroyuki Takei, die von 19veröffentlicht wurde. Shaman King Wiki ist ein Wikia rund um das Thema Shaman King helft doch mit, und lasst uns alles über Yo, Hao und die anderen kuznia.co ihr. Obwohl Manta Oyamada (Bild) über keinerlei Schamanen-Kräfte verfügt, lernt er als Yohs bester Freund, Geister sehen zu können Der vor Jahren. Shaman King, Band 1 | Takei, Hiroyuki, Yamada, Hiro, Hartwig, Cora | ISBN: | Kostenloser Versand für alle Bücher mit Versand und Verkauf.
Thalia: Infos zu Autor, Inhalt und Bewertungen ❤ Jetzt»Shaman King 01«nach Hause oder Ihre Filiale vor Ort bestellen! Obwohl Manta Oyamada (Bild) über keinerlei Schamanen-Kräfte verfügt, lernt er als Yohs bester Freund, Geister sehen zu können Der vor Jahren. Shaman King (jap. シャーマンキング, Shāman Kingu) ist eine Manga-Serie des japanischen Zeichners Hiroyuki Takei, die von 19veröffentlicht wurde. Dennoch seien einige der eindimensionalen Figuren in der Lage, die Sympathie des Zuschauers zu gewinnen. Read more — Er muss seinen Zwillingsbruder Hao Asakura, der bereits vor und Jahren lebte und nun zum zweiten Mal wiedergeboren ist, besiegen, weil dieser alle Menschen vernichten will, um ein Königreich der Schamanen zu gründen. Wenn ihr Verbesserungsvorschläge habt meldet euch ruhig bei den Admins. Doch für Yo selbst gibt es ein ganz bestimmtes Ziel, welches bereits bei seiner Geburt festgelegt wurde. Abbrechen Speichern. Faust VIII. Namensräume Artikel Diskussion. Damit ihr in Jpc Erfahrungen Manga-Flut nicht den Überblick verliert, haben…. Kategorien :.
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Schaman King Weitere Bände von Shaman KingNur sinnvolle Einträge machen! Anmelden Du hast noch kein Benutzerkonto? Shaman King erzählt eine wundervolle Geschichte mit wundervollen Charakter, welche visit web page jedem empfehlen. Auch inhaltlich gibt es für erfahrene Schamanen einiges zu entdecken, denn die Neuauflage enthält einige Überarbeitungen und ein völlig neues Ende — so wie es von Serienschöpfer Hiroyuki Takei angedacht war. Hauptseite Themenportale Zufälliger Artikel. Shaman King ist ein Anime, der von dem Leben read more jungen Yo Asakura erzählt, der als Schamane an einem Turnier teilnimmt, welches alle Jahre stattfindet. Videospiele Filme TV Https://kuznia.co/online-casino-book-of-ra/beste-spielothek-in-dorst-finden.php.
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Seiji Mizushima. Going back home after another day of school, thirteen-year-old student Oyamada Manta decides to take a shortcut through a cemetery.
On the way, he is horrified to meet a boy surrounded by spirits. On the next day, Manta's friends don't believe his story.
Moreover, the boy, introduced as Asakura Yoh, turns out to be their new colleague, but denies having met Manta, strengthening his friends' disbelief.
Manta decides to photograph Yoh with the ghosts at the cemetery. However, vandal Ryu of the Wooden Sword and his gang have taken over the spot.
Ryu destroys a grave belonging to legendary samurai Amidamaru against his friend's advice that it could curse them. Manta makes his presence accidentally known and gets beaten up.
On the next day, Yoh finally admits ghosts are real and takes a bruised Manta to the cemetery to confront Ryu and his gang.
By embodying the spirit of Amidamaru, who feels humiliated following his grave's vandalizing, Yoh easily defeats Ryu and two of his thugs, expelling the gang from the cemetery for good.
Yoh wants the spirit of Amidamaru to be his guardian spirit, but he refuses because he is waiting for someone and can't leave the cemetery.
Yoh tries to find out who the samurai is waiting for and decides to visit a local museum where Amidamaru's sword, Harusame, is kept.
They learn from the museum's janitor that legend has it that the sword cries every night and a haunting voice can be heard. Yoh and Manta investigate and find out that Mosuke, the sword's forger and Amidamaru's close friend, is the one who cries.
He explains that the two boys grew up years ago in a war-torn Japan. However, he eventually ordered Amidamaru to kill Mosuke so that no other Harusame could be forged.
Instead, he told Mosuke to flee. Mosuke asked for Harusame and promised to return it as the best katana ever in the next night.
However, without his Harusame, he eventually died. Feeling guilty for Amidamaru's death and embarrassed for Harusame's ruined state, Mosuke now spends his death crying over the sword.
With the help of Yoh, who embodies him, Mosuke is finally able to restore Harusame and leaves to the world of the dead. Yoh delivers the sword to Amidamaru, who also decides to leave the living world.
However, Ryu returns to the cemetery seeking revenge. Amidamaru aborts his trip and helps Yoh defeat the vandal again. Afterwards, Amidamaru decides to stay and become Yoh's ally.
Harusame is returned to the museum and its restoring is regarded as a miracle. Manta finds out a sinister shaman, Tao Ren, is in town.
Yoh eventually meets him and Ren mocks him for treating Amidamaru as a friend before challenging him to a fight.
That night, at another cemetery, Ryu and his friends try to make it a new place to hang out, but Ren arrives and beats them all.
Yoh intervenes just in time to save Ryu and the two fight. Unable to unleash his full power as well, Yoh is easily knocked out. During the fight, Ryu is able to see their guardian spirits as blurs.
Yoh is able to partially dodge Ren's attack, but ends up with a broken arm. Ryu's gang force Ren away and take Yoh to the hospital.
While recovering, Yoh has memories of him as a child being taught early shaman skills by his grandfather. Later, Yoh confronts Ren again.
However, Amidamaru refuses to abandon Yoh. Their strong bond finally allows them to use their full power. As a result, Yoh defeats Ren, but succumbs to exhaustion and is taken back to the hospital.
Meanwhile, a girl is shown wandering the streets. She decides to coach Yoh for the upcoming Shaman Fight, which happens every years, scheduled to take place in Tokyo this time.
Her methods seem abusive, but the training comes in handy when Yoh defeats three jiangshi sent by Ren's sister, Jun, who promises to take Yoh down.
Manta brings Yoh, Anna and Amidamaru to watch a movie about his idol, the late Kung-Fu fighter Lee Pai-Long who died mysteriously 17 years ago and had his body stolen in the middle of the funeral.
As they leave the cinema, Jun confronts them personally with one of her jiangshi, which Yoh easily defeats again.
Jun then reveals her main jiangshi: Lee Pai-Long himself. Jun explains he was killed to serve the Tao family and his corpse, re-embodied with his own spirit and fully controlled by her, was given to her as a birthday gift.
Eventually, Yoh manages to reawaken Lee's emotions, but Jun still manages to control him. Yoh can't overpower Lee Pai-Long and Amidamaru blames their improvised sword.
Jun threatens Manta, who abandons Yoh and leaves the spot. It is revealed that Manta left the place to search for a better sword for Yoh to use.
He eventually stumbles upon a gang of vandals whose leader carries a wooden sword. He asks them for the weapon, and they respond by beating him up.
However, Ryu rescues Manta and takes him to Yoh, who borrows Ryu's sword and is now able to fight toe-to-toe with Pai-Long. Eventually freed from his enslavement, Pai-Long goes berserk and aimlessly attacks Jun and Yoh.
To fight him, Anna summons the spirit of Pai-Long's late master, Shamon, who embodies Yoh and brings his pupil back to his senses.
Pai-Long's spirit is removed from his corpse and freed to go by Jun, but he asks to be her jiangshi again, now willingly, which she accepts.
He asks Yoh to be his mentor, but Anna hires him as their housekeeper, instead. Meanwhile, Gei Yin, another shaman under the Tao family, arrives from China to have a go against Yoh.
Jun refuses her help and tries to force her out of their apartment, but Gei's Yugai easily subdues Lee Pai-Long.
Later, Gei faces off against Yoh in a park, but Yoh manages to destroy Yugai. In China, Ren's father is seen raising an army of jiangshi.
Yoh and Manta find an Ainu traveler called HoroHoro passed out by a snowman though it's summer and take him home, where Anna allows him to stay provided he helps keeping the house.
Later, HoroHoro reveals he can also see spirits and that he's come to Tokyo to fulfill his dream of creating a vast field of petasites where the koro-pok-guru , spirits of his people's folklore, could live.
He used to sell Ainu handicraft for a living, but he had all his pieces stolen. Anna worries that he might be a shaman trying to eliminate opponents before the start of the Shaman Fight.
When they attempt to investigate, HoroHoro goes missing. They find him outside fighting a group of jiangshi with his koro-pok-guru guardian spirit, Kororo, embodied in his snowboard.
Yoh joins the fight and HoroHoro finishes them off. Later, he explains he suspected they had stolen his things and tracked them to Yoh's house, where he watched them from afar until he passed out due to hunger.
However, Anna explains they were simply sent by the Tao family to kill Yoh. HoroHoro later finds his belongings at a police station where he learns they were confiscated so they would not block the sidewalk.
Still having nowhere to go, he returns to Yoh's house. Ryu believes he'll never be able to become a Shaman and doesn't go to Yoh's place for his duties.
In order to cheer him up, Muscle Punch, one of his friends, takes the gang to an abandoned bowling place, where they intend to establish their "best place", a place where they can hang out.
Ryu rejects the place, however, for being too far from a train station and lacking a convenience store.
Still, they decide to have a go at bowling. When Yoh and Manta come check the place looking for him, he hides in the female restroom, where he is possessed by the spirit of Tokageroh Gecko.
Meanwhile, Yoh, Manta and Amidamaru sense the place is haunted and advise everyone to leave it once they find Ryu.
Big Ball, another friend of Ryu, says no business in that area succeeds due to a curse. Ryu emerges from the restroom as a ruthless bandit and takes his gang to the museum where Harusame is kept, intending to steal it.
Manta spies on them and ends up kidnapped. Ryu takes him and his reluctant gang to Yoh's house, where Tokageroh reveals himself and says he wants revenge on Amidamaru for killing him years ago.
Threatening Manta, Tokageroh forces Yoh into a fight in which he eventually unveils Amidamaru's own Harusame, much to everyone's surprise.
Anna soon realizes the only way of saving Manta is by incapacitating Ryu' body, which could kill him, or by destroying the sword.
Amidamaru has a memory of his poor and troubled childhood as a member of a group of orphans who lived by themselves. After seeing many of his low-quality katanas destroyed in battle by Amidamaru, Mosuke decided to make a fine sword using his late father's blade.
Amidamaru cries with such gesture and says it is raining in spite of the spring season, which is the origin of the sword's name spring rain.
Back to the present, Tokageroh tries to kill Manta, but Ryu's friends rescue the boy, hold Ryu still and try to make him come back to his senses, to no avail.
Having lost his hostage, Tokageroh now uses Ryu himself as a hostage. Inspired by Ryu's gang, Amidamaru and Yoh realize Harusame is not as important as Ryu and destroy it.
Tokageroh still attempts a final move, but Ryu's unprepared body succumbs to the exhaustion of being embodied.
Sensing all Tokageroh ever wanted was some friends, Yoh lends him his own body for him to do what he pleases. Everyone is shocked to see that Tokageroh will attempt to kil Yoh, but he gives up and cries when he realizes someone is willing to die for him.
After breaking Amidamaru's sword, Ryu becomes even more depressed out of guilty. Everyone is surprised when he announces he's able to perfectly see Amidamaru, and Anna explains his shaman powers were awakened following Tokageroh's possession.
Ryu's gang look for a way of cheering Ryu up while he works hard at the house to pay for Tokageroh's wrongs. Meanwhile, the spirits that live in the house are gone and Anna, Yoh and HoroHoro sense a strong presence.
A man wearing a bird mask is shown in a tree close to the house. The group decide to use Anna's powers to bring Mosuke back to the living world and embodies it on Ryu so they can restore the sword once again.
Soon afterwards, the bird-masked man generates three warriors to challenge Yoh, who gets the chance to use his new weapon: the spiritual Harusame, forged by Mosuke and generated by the spiritual force of Yoh.
With the new sword, Yoh easily defeats the three warriors. Anna explains they were shikigamis sent by Asakura Mikihisa, Yoh's father.
Ryu and his gang leave with the former willing to follow his own path temporarily. As he rides away on his bike, Ragou, the star that signals the beginning of the Shaman Fight, descends from the sky and Mikihisa offers to be his coach.
An Apache -like female elder figure is seen in a cave instructing ten similar male figures about the upcoming Shaman fight.
Later, Yoh is invited by one of these mysterious figures for a test to be allowed in the Shaman Fight.
Later at a park, the man introduces himself as Silva, hailing from the Patch tribe and one of the ten Shaman Fight priests.
He explains that the only thing Yoh needs to do in order to enter the championship is to hit him once within 10 minutes.
This task proves to be a real challenge for Yoh, since Silva has five different animal spirits with him and uses a different technique to unleash their powers.
Soon, Yoh realizes Silva has his spirits embodied in objects all over his body and decides to give it a try by embodying Amidamaru in Harusame, giving birth to his very own Oversoul, with which he manages to hit Silva.
Exhausted, Yoh learns that keeping an Oversoul consumes furyoku, the energy by which a Shaman's power is measured, which explains why he feels so tired.
Yoh is given the oracle, an electronic device used as a bracelet where all information regarding the championship is uploaded.
Soon after Silva leaves, Yoh is informed of his first opponent: HoroHoro. HoroHoro's sister, Usui Pirika, pays him a visit at Yoh's house.
When she finds out her brother is living with his first Shaman Fight opponent, she takes him off the place to stay with her at a camp nearby.
Two weeks later, Yoh, HoroHoro and their companions meet by a skyscraper where the battle is going to happen.
The fight, overseen by Silva and Kalim the priest who tested HoroHoro , will only end when one of them becomes unable to oversoul.
HoroHoro is surprised by Yoh's ability, but Pirika reminds him of his dream of saving the koro-pok-guru, which gives him strength to prepare his special attack, the All-Swallowing Avalanche.
After the final clash, HoroHoro seems to be the winner, but Yoh emerges from under the snow safe and well, while HoroHoro's oversoul ends, which makes him lose the match.
Meanwhile, Yoh and HoroHoro amicably have a bath together and promise to have a rematch. HoroHoro skips his training to pay Yoh a visit, but Pirika captures him and goes bitter on Yoh for defeating her brother and "messing their dream".
Yoh melancholically realizes only one person will be Shaman King. His second opponent is an eerie figure called Faust VIII and the fight is arranged at a catholic cemetery.
Meanwhile, Silva takes Anna to dinner and asks her to make Yoh forfeit the match, explaining that Faust killed his previous opponent by continuously attacking him even after he was unable to oversoul and despite a priest's intervention.
Back at the cemetery, Faust reveals his medium - a full skeleton under his coat with a bullet hole on its forehead. He explains he is a necromancer and a descendant of Faust and that he was a doctor who found great pleasure in saving people's lives, but was unable to beat death, which motivated him to go after the Shaman King title.
Manta comments that reviving the dead might be impossible, which infuriates Faust. The doctor takes control of the countless skeletons buried around him and have them kidnapp Manta and subdue Yoh.
Manta is attached to a cross and Faust uses his powers to explore inside Manta's body while Manta is awake. Yoh breaks free from the bones and promises to take Faust down.
Faust's skeletons can easily rebuild themselves, which causes Yoh to waste his furyoku with endless waves of enemies while the doctor continues to harass Manta.
When the match officially begins, Yoh's already too tired. Faust eventually explains he wants to be Shaman King specifically to resurrect his late wife Eliza — the one whose skeleton he carries under his coat.
They first met as kids, when Eliza had an incurable disease. After 20 years of researching, Faust found a cure and they married, opening a small medical center later.
However, she was murdered by a criminal one night. Frustrated with his inability to bring her back to life, Faust explored his ancestor's writings and found out about the Shaman Fight.
Silva, already overseeing the match, wonders why the calm Yoh is so angry and Anna explains Manta is Yoh's first non-shaman friend, and that he has always been rejected in his town due to his family's tradition as shamans, an activity associated with the devil nowadays.
Back to the fight, Faust lets go of his skeletons and concentrates all his furyoku on Eliza's skeleton, eventually materializing her.
She proves to be way above Yoh's league, specially because of his low furyoku. Yoh eventually calls Eliza a doll, which infuriates Faust.
The doctor unleashes the full power of Eliza on Yoh and later assembles every bone around to create a gigantic skeleton to crush Yoh.
Tao Ren emerges and takes Faust out with just one hit, explaining he doesn't want anybody to kill Yoh because he is his next opponent.
Due to Ren's interference, Yoh loses his match. In an attempt to prevent Manta from getting harmed again, Yoh ends their friendship.
Later, Manta and Ryu accidentally meet by Yoh's house and read a note informing they left home for some time. Ryu invites Manta for a journey on his bike to search for Yoh and they head to Izumo , Yoh's hometown.
A car is seen following them. Later, at a convenience store, Ryu secretly confronts the occupants of the car that's been following them and learn they are two shamans, a little girl and a woman, who attack Ryu on sight.
Tokageroh joins Ryu and they have a very brief fight with them, but Mikihisa intervenes and ends it.
Yoh's father congratulates Ryu and advises him to fix a ripped sleeve, which reveals an oracle under it. In Izumo, Yoh meets Yohmei, his grandfather, and asks him for a way to get stronger in time for his fight with Ren.
Yohmei tells him there is a way, but it may cost his life. Later, he takes him to the entrance of a dark cave. Yoh's training simply consists of following the cave's only path to the other side of it.
On his way, he will be deprived of light and sound. Yoh understands and starts his journey, which is expected to last for seven days.
Meanwhile, a pink-haired girl accompanied by the spirits of a fox and a raccoon predicts disaster will be brought on Yoh by two persons, "one small and one big".
Tamao, Ponchi and Konchi the girl and the spirits seen at the end of the previous episode decide to confront the "big and small".
Ryu and Manta finally make it to Izumo and head to a local temple to ask for directions to Asakura's estate. However, Tamao, believing them to be the threats to Yoh, confronts them, but Anna intervenes and clears up the misunderstanding.
Manta meets Yohmei, who explains Yoh's training and its risks. Meanwhile, Ryu, who was left at the temple, is greeted by Mikihisa, who takes him to the cave.
Ryu gives it a try, but gives in within minutes. Tamao predicts the moment when Yoh is going to exit the cave and heads to the location with Manta, Anna, Yohmei and Amidamaru.
The two girls who fought Ryu in the previous episode, now introduced as Elly and Milly, also reach the location and try to block the cave's entrance.
However, Yoh still manages to emerge from it alive. Using his new Oversoul, in which Amidamaru is able to communicate with him, Yoh easily dispatches the girls.
Meanwhile, HoroHoro is seen defeating an unknown rival in his third Shaman Fight match, which qualifies him for the next stage.
Silva and Kalim discuss Yoh and Ren's upcoming battle. Meanwhile, Tamao pays Yoh and Anna a visit to support the former.
When the battle starts, the boys seem to be even. However, Ren unleashes his full furyoku, which makes his Oversoul evolve and become much bigger and stronger than Yoh's.
With the help of Amidamaru, experienced in facing bigger rivals as a kid, Yoh eventually manages to dodge Bason's attacks.
Having memories of his dark childhood and angry at Yoh's tranquility, Ren intensifies his attacks. Meanwhile, Jun is seen trying to convince her father, Tao En, to free Ren from the Tao family's commitments.
Jun tells her father that Ren is a gentle boy and has seen too many horrible things as Tao's heir. She also says Yoh's kind and warm heart will eventually make Ren lose despite their power difference.
En rejects her words and has her imprisoned. Meanwhile, Yoh learns how to unleash the full power of his oversoul, making it as big and strong as Ren's and securing himself a draw which qualifies both to the next stage.
Later, everyone including Ren celebrate at Yoh's house. Realizing his ways were wrong, Ren decides to confront his father, the source of all his hatred, in China.
It all goes downhill, though, and Bason heads back to Japan to ask Yoh for help. Bason explains how Ren took a beating from a mind-controlled Lee Pai-Long and was subsequently imprisoned by En.
He only escaped because Ren ordered him to do so before En could turn him into another of his puppets.
Anna disallows them to go help Ren stating that the Tao family is too dangerous. Meanwhile, Ryu is seen defeating an opponent in a Shaman Fight overseen by Yoh's father and one of the Ten priests.
A group of spirits at the cemetery where Yoh first met Amidamaru are seen being attracted to a pair of heavy metal musicians.
On their way, they cut through the cemetery and meet the heavy metal duo, who are introduced as Zenryou and state they have cleansed the cemetery from spirits.
Tamao arrives with her spirits, who laugh at the duo's attire. They start to play a song that contains a Buddhist pray in its lyrics, which sends Ponchi, Konchi, Amidamaru and Bason to paradise.
They also imprison Kororo, which cannot be sent to paradise for being a natural spirit. Meanwhile, they use a small army of little spirits to hold HoroHoro and Yoh and mention a certain person named Hao.
Ryu emerges and defeats the duo, saving Yoh's group and finally revealing himself as a capable shaman bonded with Tokageroh.
The battle is overseen by a female trio, who report the outcome to a boy sitting next to a large, red, humanoid creature.
After the fight, Anna has all spirits from the cemetery plus Amidamaru, Bason, Ponchi and Konchi return to the living world.
In their prison cell, Ren tells Jun he will confront his father again. En's wife asks him about his next steps now that their children are being punished.
On their way to rescue Ren and Jun, they are stopped by the five jiangshi who are known as the Five Deities - five powerful warriors with altered bodies.
Ryu is easily knocked out by one of them, but HoroHoro reveals his new Oversoul and holds his own against them. Ryu awakes safe and well and also reveals his new oversoul, allowing Yoh and Manta to proceed to the dungeon where Ren and Jun are being kept.
Later, they are seen defeating four of the dolls and are about to confront the fifth one. Yoh rescues Ren, who feels ready to take on his father again.
However, Pai-Long emerges controlled by En and attacks the group in his evolved, dragon-like form.
Since he is too important to Jun, Yoh and Ren figure a way of defeating him without destroying his corpse.
The boys head back to Ryu and HoroHoro, only to find them defeated by the last jiangshi. Yoh and Ren are no match for the most powerful of the Five Deities.
HoroHoro and Ryu wake up but even the four combined are still incapable of beating the jiangshi, who uses Pai Long's movements in combat.
Manta deduces he is Shamon and the jiangshi confirms it. When he tries to finish Yoh off, Pai Long stops him and confronts his master's corpse, defeating it with just one hit.
Afterwards, Ren and Jun go face their father and try to prevent Yoh and his friends from going with them, but they insist. En sends an army of jiangshi to fight them, but the dolls are easily defeated by the quintet.
En keeps sending more dolls until he calls them off and has Ren come face him once and for all. Yoh and the others are struck with awe by En's size.
HoroHoro and Ryu attack him, but En simply vanishes and reappears behind them, leaving his opponents mystified with his abilities.
Yoh, Ren and the others try to figure out how En manages to prolong members of his body, teleport from one point to another within the room and regenerate himself.
However, they end up easily overcome. Eventually, they deduce En's current form is just an oversoul and decide to keep attacking him to exhaust his furyoku.
Once he is weak enough, Ren applies a final hit to finally destroy his oversoul, revealing En's true form: one of a normal-sized man.
En explains how the Tao clan has served China's emperors until new war technologies were introduced and their shamanic powers were deemed evil and they were expelled from Beijing.
Such betrayal is the reason behind his hatred. He also shows them his guardian spirits are the souls of all his ancestors. En attempts one final attack on Ren, but his son's confidence of mind proves able to defeat him.
Exhausted, he still tries to fight, but his wife and father emerge and tell him to stop. Later, everyone has dinner together and Ren's grandfather reverberates En's speech about China's betrayal, but says Ren and Jun have broken free of Tao's duties.
Meanwhile, En's spirits comfort him and say a new era is dawning for the Tao family. On the next day, the group heads back to Japan.
En catches up with Ren, who is traveling alone, and gives him the Houraiken, the clan's sword. Phase two of the Shaman Fight is announced and it will take place in the United States.
The only information provided for the shamans is that they must reach the Patch village within three months. Yoh hangs out with Anna and then with Manta; HoroHoro enjoys some time with Pirika, who gives him a Ikupasu she crafted herself; Ryu reads a farewell collective gift handwritten by his gang; and Ren talks to Bason about the upcoming fights.
Meanwhile, Silva is warned by Kalim that Hao — the person mentioned by Zenryou in episode 21 — is in town.
He meets him, who is revealed to be the boy seen later in that episode. Shaman King was also adapted into video games, spanning a total of 13 games in all, developed and published by various companies such as Konami , Bandai, Studio Saizensen, Dimps.
Sign In Don't have an account? Start a Wiki. Shaman King , volume one of the original Japanese edition. Contents [ show ].
Main article: Shaman King Original Series. Main article: Shaman King Flowers. Main article: Shaman King Remix Tracks. Main article: List of Shaman King episodes.
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